Vrooom Vrooom! On your marks, get set, goooo!
Backflip once, front flip once, crash, start again, double backflip, land, and off you go! That's sort of the sequence of events that you will likely encounter in Trials Frontier. If you are a biker fan, you will likely have heard of the Trials series, a game about rad motorbike stunts and crazy landings that you will want to tell your friends about. Now, a month after the release on iOS, Trials Frontier is finally speeding in to our beloved Google Play Store.
From what I have gathered from my time with the game, it seems to have retained and improved upon many of its predecessor's awesome graphics and physics. Created by Ubisoft, one of my favourite developers, the game oozes with quality and sheer polish. I have not encountered a single bug with the game, and just like its other games, there's plenty of content and unlockables to keep you coming back for more and more.
The controls this time around seem to really favor mobile devices. From what is written on the Play Store page, Ubisoft has built the game from scratch specifically to suit mobile devices and its virtual controls. Using 2 virtual buttons on the bottom left, you accelerate and you break. Another two virtual buttons are located on the bottom right to tilt your bike front and back. That's where the stunts come in. When you're in the air, you tilt your bike forward to perform a frontflip and back to backflip.
However, I don't seem to be getting the dangerous vibe from doing stunts and backflips. In fact, the game only allows you to perform back and front flips, and none of the crazy wheelies and flying stunts that these games are accustomed to. This is one area I am deeply disappointed in, as I had really wanted it to be a Joe Danger kind of game. It has left a sour taste in my mouth and gives me the impression that something is just lacking. Danger should have been a big part of a game like this, you know, swinging your bike over your head and around your waist as you get back on your seat just as the wheels touch the ground. Where's that??
http://ift.tt/TxTz8N
Luckily, the rest of the game is good enough. There are always quests to keep you occupied as you unlock new areas and maps to traverse. On some maps, you even get to race an AI. The game also features a bronze, silver and gold achievement for each map, so that's another reason to replay. As you complete quests and maps, you also get bike parts that can be used to upgrade your bike, and build new bikes with different stats that favor different types of maps. Leave it to Ubisoft to know how to add depth to a game.