Science fiction can do many things. It can give us heroes and villains that capture the imaginations of children and adults alike. It can show us distant alien civilizations, and in so doing, help us better understand the problems facing our own society. But everybody knows that the most important function of science fiction is to remind us that we should never tinker with time--the smallest change in the past might irrevocably change the present. Super Time Force couldn't care less about such concerns. The delicate nature and strict logic of time fall by the wayside in this side-scrolling shooter, as you harness the power of time travel with reckless abandon to turn the odds overwhelmingly in your favor.
The game assumes a hilariously cavalier attitude about the rights and wrongs of fiddling with time, sending up every sci-fi time travel trope in the book. The moment Dr. Repeatski cracks the conundrum of time tra vel, late 1980s America becomes a hellscape overrun by angry robots, but rather than undoing his work and setting time right again, Repeatski and his Super Time Force harness the power of time travel in pursuit of the most frivolous goals imaginable. One mission has you venturing to the year 673 to steal the Holy Grail just so Repeatski can sell it and save the Medieval Funtimez chain of restaurants, while another has the team venturing into the 31st century so that Repeatski can get all the browser updates and plug-ins he needs to watch funny cat videos.