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Tomb Raider 2 iPhone Review
One issue that has plagued console-to-mobile has been
translating the controls to touch-screen while maintaining their
fidelity. While RPG's are fairly easily ported, action games haven't
faired so well. Tomb Raider 2 exemplifies this. As a game that requires
delicate and precise response as you take Lara on her second adventure,
the touch screen just isn't up to snuff. However, if you have a
controller the game is very fun and an excellent iOS point that runs
very smoothly.
The Good
The
game is actually a port of the PC version, so not only are the graphics
better than the PlayStation version (though still dated), but players
also get the extra levels from the Golden Mask expansion. The game has a
whole host of Game Center achievements, and the game itself is full of
secrets for players to discover.
The Bad
The virtual
controls are god awful. Most of the latter levels will be nearly
impossible to complete without a controller as they require precision
acrobatics that just can't be pulled off easily with the on-screen
controls. The graphics are dated, even for a mobile title, everything is
quite blocky and the textures are low-res. There is a ton of content
for a mobile game and it contributes greatly to a genre that doesn't
appear on iOS very often.
The Verdict
I admire what Square
Enix tried to do with this release, and I believe they did the best
they could do with the controls. However, when porting a game this
complex, there's not a lot of room for change, and action-adventure is
just not a genre that translates well to touch screens. Although it is
very enjoyable with a controller, trying to play on the touch screen
made me want to rip my hair out. Honestly, with the wide availability of
this game of Steam and PlayStation Network, those versions are much
better choices.