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Sim City: Build It iPhone Review
Sim City has had a bit of a tumultuous time over the past
few years, with its latest iteration frustrating users with DRM issues
and more. With SimCity Build It, it was assumed mobile gamers and those
looking for a slimlined, simpler version of the title would finally get
what they were looking for that the PC version didn't offer. It's a
free-to-play city building title that's much like its computer brethren,
but it's still riddled with faults.
The Good
This
is a Sim City you can take with you and not worry about having to deal
with DRM or always-on gates. It's the same familiar Sim City you
remember from childhood (if you got into it that early) with specialized
zones for special types of buildings. You get your own plot of land on
which you can build, but you'll have to build upward instead of outward
with your modest amount of land. It's familiar ground to tread and
plenty of things to do, but after a few hours of play, the issues begin
to come out.
The Bad
SimCash, Build It's sneaky
microtransaction system, is frustrating as all get-out. You can earn it
slowly without spending too much money, but nearly every single thing
you do in game is governed by how much or how little you have. It's
frustrating to have to wait to earn enough to proceed or amass basic
building materials, especially when you need even more to upgrade your
buildings. It's at this point it feels less like a Sim City game and
more like a management simulator, which anyone can agree is completely
unlike the original game or anywhere near the ballpark of other games,
even on the iPhone and other mobile devices.
The Verdict
Sim
City Build It is a strange mishmash of free-to-play trappings, resource
management, and other oddities that don't necessarily make sense within
the context of the game as a franchise or even as a stand-alone app.
Pass on it and choose something much meatier to spend your time with.