If you're a fan of the tower-defense genre, it's likely you've
already sampled the delights of the Bloons TD series. Combining some
seriously satisfying tower-defense gameplay with the sort of cartoonish
charm found in the Super Monkey Ball series, it's become the dominant
franchise in this busy corner of the App Store.
As the name of this new game suggests, Bloons TD Battles
takes the focus away from level after level of regular but tightly
designed defensive gameplay, and zeroes in on real world battling. A
brief tutorial aside, there's no AI component to this latest Bloons
game. Instead, you'll be going head to head against players from around
the world.
The actual gameplay itself is very familiar, however. Across each
map, you place your static defensive units - dart-firing monkeys,
multi-directional tack shooters, long-range sniper monkeys and so on. As
waves of balloons descend upon the map and travel along a fixed,
winding path, these defensive units automatically try to pop them - as
long as they're in range, that is. Should a balloon reach the end-point
of the path, you'll lose a little bit of life.
So those are the basics, but how does this all translate into a
multiplayer experience? Well, there are two modes to tackle. In the
first, Assault Mode, you not only have to balance your economy so as to
maintain your defenses, you'll also need to factor in the cost of
sending out a steady stream of balloons to give your opponent something
to worry about. If that all sounds like a little too much
micromanagement for your liking, you can choose the Defensive Mode,
where each player simply attempts to survive an endless - and
increasingly difficult - series of balloon waves. The last man standing
wins.
Whichever mode you choose, its a really fresh and fun experience.
Assault is by far and away the trickier of the two modes, as you
maintain one eye on your opponent's base-building strategy, while
frantically keeping your own affairs in order. Defensive Mode perfectly
compensates for this tension however, and is a great way to enjoy a more
relaxing and social take on the game. You still have to manage tower
placement and upgrades, but it provides a little more of the simple fun
that other games in the series have delivered so consistently.
For all this refreshing fun, there are a few negatives to this new
take on the Bloons franchise, however. An energy system prevents you
from enjoying too many rounds of gameplay in any one session,
although you can watch some promotional videos or hit the in-app
purchase store if you're not inclined to wait for it to recharge. The
Medallion currency, awarded after victory in battle or purchased from
the IAP store, can also be used to enhance your units. Sure, you can
eventually grind these out from gameplay alone, but it leaves the
battlefield feeling a little uneven in the short term.
Bloons TD Battles likely isn't what purist fans of the series would
have asked for, but at this stage in the franchise's life it's probably
time for something other than more of the same - however enjoyable the
existing single-player games have been up until now. It's the classic
gameplay remodeled for a different sort of audience, then, and even IAP
quibbles can't take too much of the shine off the predictably
outstanding gameplay to be found here.