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Tuesday

Strider Review

Strider is the sort of man who flies a hang glider into a warzone. He doesn't get bogged down in the details, preferring instead to slice first and ask questions later. His latest hack-and-slash action game is the same way. Without preamble or pretext, you're dropped straight into the action, cleaving through one hapless guard after another. Strider's capacity for carnage is boundless, and the acrobatic precision with which he dispatches his foes makes him a delight to control. Right away, you have everything at your disposal to feel like a one man army, and as your arsenal grows, so too will your enjoyment of this well-crafted game.
 
Simply being Strider feels great. The way he moves from running to sliding to climbing a wall to bisecting a robot is so seamless that you feel like a tempest on the battlefield. From the arc of his jump to the range of his slide, all of Strider's movements are perfectly measured to give you complete command of the action. In the beginning you can do little more than jump and slash, but by exploring the world and defeating powerful bosses, Strider unlocks new techniques for his arsenal. Reflecting bullets, throwing knives, and summoning a eagle made of pure energy are just some of the powers you earn, and those powers expand your fighting repertoire in new and interesting ways. Instead of mindlessly cutting down the competition, you could send your eagle to intercept airborne foes while you take out those on the ground. Alternatively, you could employ a long-range strategy using the throwing knives and reflection cypher to dispatch foes from afar.
Whichever you choose, juggling these powers together is a real delight, and cartwheeling through the air while dispensing death at 360 degrees is extremely empowering. There are plenty of locked doors to be found early in your quest with no means of entry--this is the game's way of teasing you with the promise of new powers--and they grant you no choice but to pass them by. As you unlock new powers, referred to as cyphers, you are able to return to these spots and open the doors associated with your new cypher. This can help you advance along the main storyline or reward you with hidden unlockables such as concept art and new costumes.