What's so beautiful about this description is that the word "aimless" has multiple definitions, and each definition perfectly fits this unimpressive game.
Aimless: adjective, without guidance
The game starts with a very brief tutorial that has you shoot a few targets, loot some supplies from a tent, and then shoot some targets again. After that, you're immediately released into a wide-open world sparely populated with Ice Age monsters such as wooly mammoths and saber-toothed tigers.
The game immediately tasked me with hunting down five megacorouses. What on earth is a megacorous? Where am I supposed to find them? Those are two questions that the game left unanswered, so I simply shrugged it off and cut out in a random direction. I slayed two different monsters, neither of which turned out to be a megacorous. It took me another 10 minutes of aimless (there's that word) wandering before I finally figured out that the map shows the location of the megacorouses.
Just to be clear, I don't know what a diatryn is, either.
Aimless: adjective, lost
Ice Age Hunter Pro presents itself as an open-world shooter in which you can strike out into the wilderness and hunt down gigantic creatures. "Hunt" is the operative word in that sentence, because you'll be spending a hell of a lot more time searching than shooting.
After one particularly long foray into the wilderness I realized that it had been well over a minute since I last saw any signs of life. So, I resolved to do a simple experiment: Every time I died and respawned I would set off in one of the four cardinal directions and time how long it took me before I came across any creature. Here are my results in minutes:
- North: 1:45
- East: 0:41
- South: 0:52
- West: 2:20
Aimless: adjective, not aimed
I'll just come out and say it: First person shooter games just aren't suited for tablets. The controls for Ice Age Hunter Pro were so unwieldy that I often died after being stampeded by whatchamacallits long before I could line up my sights. It's possible that I'm just not cut out for tablet-based FPS games, but I can still say without any shadow of a doubt that Ice Age Hunter Pro is never going to win any awards for intuitive controls.
Aimless: adjective, purposeless
Games usually have a purpose. Games like Final Fantasy emphasize plot and character development. Games like Minecraft remain open-ended, leaving it up to the players to explore and create as they see fit. Games like Candy Crush pit the player against increasingly complex puzzles.
If you truly want the Ice Age Hunter Pro experience but don't want to invest the money, just drive to the nearest wooded area and spend a few hours wandering aimlessly through the wilderness in search of a deer. It will be just as boring and unproductive as playing Ice Age Hunter Pro, but at least you'll get some exercise and fresh air.