You're in a tough position at the start of Lords of Shadow 2. You, Dracula, awake from centuries of rest in a cathedral, smack in the middle of a modern metropolis. Your archnemesis from the first game, Zobek, is your first real contact. Despite your hatred for the traitor, you enter into an agreement with him. Help Zobek defeat Satan so that he may conquer the earth in his place, and he'll free you from immortality once and for all. To do this, you must take on Satan's devoted acolytes, who've implanted themselves into key positions in society.
This all comes after a rousing prologue, which sees Dracula at full strength battling righteous warriors in and around his unholy castle. For all the excitement offered there, the true start to Lords of Shadow 2's plot with Zobek is relatively deflating. Your motivation, to hunt someone else's enemies, doesn't inspire much excitement. Plus, you're immediately thrust into one of the most bland and uninspiring settings to be found: an industrial scientific complex replete with sheet metal, red pipes, and security guards. Memories of the first game in the series are filled with fantastic vistas and monumental architecture; apart from the prologue, Lords of Shadow 2 frustratingly avoids them early on.
..the start of the game proper effectively hits the snooze button, and begins to feel more like a pale mix of Gears of War's art style and every sneaky-stealth game from the last 20 years.It would be one thing if the boring start to the central plot quickly gave way to combat, which is the real reason worth playing Lords of Shadow 2, but instead you're forced into tedious and questionable stealth missions almost immediately after your reunion with Zobek. It's not inherently bad, but Lords of Shadow 2's stealth puzzles offer no room for creativity and unnecessarily slow the pacing while offering little in return. The prologue teaches you that this is a game about dark castles, fearless knights, and heavy combat, then it hits the snooze button. Unfortunately, it's throwaway content that gets in the way o