With the new Riddick movie in theaters, it makes sense to release a
mobile game tie-in, and that's exactly what Gaming Corps did with Riddick: The Merc Files.
In the game, you portray the silent killer as he uses his night vision
and sneaky style through three different game types - Escape, where he
tries to slip out of a stage in one piece; Fetch, where you pick up
items and bring them back to a certain spot on the map; and Takedown,
where you eliminate a key target without getting butchered.
The game is described as an action/puzzle game, with the option to
play in stealth mode or as a straightforward action star. We can tell
you right now, the latter doesn't work. Riddick dies after one hit,
making the game nearly impossible to beat if you prefer the run-and-gun
approach. That leaves stealth.
Riddick sneaks in the shadows, taking down unsuspecting guards and
hiding their bodies out of sight. As you play, you'll avoid making
noise. Otherwise, the guards will make things difficult.
When it comes to the gameplay, most of the mechanics work. You can
pinch the screen to see objectives at any time, and once you learn how
to execute proper takedowns, they're quite satisfying. That said, there
are inaccuracies that sometimes lead to cheap deaths.
In one stage, we tapped a location to attack a guard, only to see
another coming in. We tapped to head back to the location we were
before, but the game misread the command and forced us to fight.
The game has several different stages to complete, with the promise
of more coming through daily updates. In the meantime, you can upload
videos through the Everplay feature. It's not as good as interactive
leaderboards, but it allows you to show off your gameplay skills.
When it comes to presentation, Riddick is a mixed bag. On one hand,
the levels look great and offer a lot of variety - and hiding spots -
where you can take out guards. They also vary between daytime and
nighttime, an interesting touch considering the killer works best in the
dark.
Unfortunately, Vin Diesel didn't contribute to the game. He lent his
voice to great effect in the Chronicles of Riddick adventures on
consoles, but not here. As a result, you never feel in control of the
character.
In the end, Riddick fares better than most movie tie-ins, mainly
because of Gaming Corps' dedication to good stealth play and stage
design. It could've been better, though, especially with superior action
elements and more involvement from Diesel.