Last year, NimbleBit released Pocket Planes,
an entertaining simulation for mobile devices that essentially let you
run your own airline business, opening up airports and routes while
accumulating money. Now the developer is back with Pocket Trains, which essentially reuses the Pocket Planes template.
You'll start out small, with just a handful of trains and so many
destinations to haul cargo to, including Rome, Milan and Paris. As you
progress, you open the map with new routes and worldwide locations to
visit, along with purchasing new trains and parts to keep things running
smoothly.
Like Pocket Planes, this game runs as a full-blown simulation. That's
not to say it isn't entertaining, because it is, but it's also limited.
You'll send trains on their merry little way, able to track their
progress on the fly, but you never take full control of these
locomotives.
In addition, the management angle may prove problematic for casual
players and kids. Managing trains, building new tracks and opening new
business venues could be overwhelming. That said, more skilled players -
especially those savvy with Pocket Planes - should have no problem
getting into it.
Pocket Trains is free-to-play, though if you want premium parts right
away, you can spend real cash. It's completely optional and you can
spend hours raking in the dough from jobs. Even better, the game doesn't
have to run to get from point A to point B. Pop-up messages will
indicate when a train completes its trip. This is helpful, especially if
you're busy.
This game also benefits from a charming presentation. The real-time
train design and movement compliments adorable 8-bit "Bitizen" character
designs and locomotives. It's a neat effect that works really well. The
music is also good, and the classic train sound effects, like the
tooting of a horn, will fill enthusiasts with joy.
While it would've been nice to have some form of train control or
situations to resolve, Pocket Trains is a well-polished simulation that
fans of this sort of game will enjoy.