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Wednesday

Review: Braveland Wizard

Braveland Wizard isn't the most original game in the world. It's a cartoony tactical turn-based RPG that owes a decent amount to pretty much every other game in that genre on the App Store.
It's a hex-based battler with a reasonably solid sense of humour, solid graphics, and a battle system that relies on knowing how best to use your troop types.
But it's pretty certain you've seen everything it has to offer before, and it's certainly not going to sway anyone with a distaste for the genre.
 Braveland Wizard Android, thumbnail 1
Braveheart
You play a magician who sets out to free a world from a mysterious curse. You're not directly involved in the scraps though, you need to recruit archers, warriors, and mages to do the dirty work for you.
Each unit has its own strengths and weaknesses, and a special move that charges as you fight. Adding more of the same type of unit to your band of fighters makes them tougher, but doesn't add new tactical options.
The units strength is represented by a number, and that's how many chunks of health bar that unit gets. Once they've all run down then the unit is dead.
To begin with the combat is pretty easy, but after about an hour or so you'll find yourself hitting a bit of a wall, with big boss battles that are pretty one-sided.
Bravelegs
You can tweak the difficulty as you play if things get too much, but the flow of coins feels a bit sparse when you're taking a beating almost every scrap.
But there's a decent enough rhythm to the fights, and they don't take long enough that you'll be too disappointed when you lose.
It might not be particularly fresh, but Braveland Wizard is well put together and will probably keep those of a soft tactical bent entertained for a while.