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Wednesday

Jet Car Stunts 2 for Android

Bronze Award-winning ridiculous racer Jet Car Stunts 2 has finally managed to pull of the necessary trick to land it on the Google Play Store, meaning Android players can finally get their hands on the super-tough twisty action.

The game plays a lot like a terrifying engine-powered platformer. You've got stunts to perform, and a track made of barely connected chunks of colour to perform them on. It's decidedly tough, and it'll take you a while to get the hang of things.
When we reviewed the iOS version we called it "not one for the faint of heart or slow of finger," adding that "Jet Car Stunts 2 takes a long time to master, but it's just about worth the effort."
If that sounds like something you fancy having a go at, you can grab Jet Car Stunts 2 from the Play Store right now. The first chunk of the game is free, and if you like what you see you can buy the rest as an IAP.

Review: Sweet Drmzzz

We've all been there. Lying in bed, anxious about waking up in time for an important event.Finally drifting off to sleep… only to have a tiny version of yourself emerge from your head, step into your alarm clock and launch into outer space to complete increasingly tricky challenges. Right?
No? Well, good thing I'm not alone, as Bart Bonte has gone and made a game simulating this bizarre condition in order to better educate us all. And what a game it is.
 Sweet Drmzzz Android, thumbnail 1
Sweet dreams are made of cheese
Merging and expanding upon some of Bonte's earlier browser-based releases, Sweet Drmzzz is a delightfully dippy game, balancing a wonderful simplistic elegance with some ingenious puzzles.
Each short level showcases one of several gameplay types, always taking place on a single screen, trusting the player to work out how to progress.
Some stages take the form of a Snake variant. Here, tapping the screen rotates a space worm 90 degrees as you try to collect stars, with later versions adding several space worms all controlled simultaneously.
Who am I to diss a brie
Other stages will be familiar to fans of Bonte's earlier game sugar, sugar, as slopes you draw on the screen redirect space dust towards small moons occupied by, you guessed it, more space worms.
Multiple revisits to this game type sees the introduction of upside down moons, requiring judicious use of a switch to reverse gravity.
Later you'll encounter coloured filters that the dust must pass through before redirection to the corresponding space worm's humble abode.
And while those two stage types are how you'll spend most of your time with Sweet Drmzzz, there are a few others which I won't spoil here, all controlled with simple, intuitive taps and occasional swipes.
I cheddar the world and the feta cheese
Where the game excels is in its welcoming nature. Initially working out how a puzzle is interacted with, let alone how it is completed, is a genuine joy.
Similarly, there's no pressure to succeed - no score system, no star ratings, no timer - and you're afforded infinite retries, which become essential as the space dust puzzles ramp up their challenge.
All in all it makes for a somewhat meditative experience, punctuated by gleeful silliness that's easy to like and even easier to recommend.
Everybody's looking for Stilton
Of course, Sweet Drmzzz won't be to everyone's taste.
If you're the sort to bang on about replayability being essential in games then you should know that there's little reason to return to Sweet Drmzzz after completion.
This isn't a sprawling, state-of-the-art epic. It has no narrative component to speak of, and its series of single-screen challenges could, at a push, be likened to a mini-game compendium.
But unless you're allergic to strong, simple game design, free of any unnecessary clutter, and all accompanied by an adaptive ongoing toe-tapping tune, you might just find yourself as the newest fan of Bart Bonte and his minimalist design ethos. I know I am.

Tuesday

Monument Valley: Forgotten Shores walkthrough and puzzle guide

Ustwo's gorgeous, mind-bending puzzle game Monument Valley just received a massive new update that almost doubles the length of the game, with the addition of eight extra levels.
These bonus stages feature entirely new concepts like water, upside down sections, spiralling walkways, and gusts of wind. So you might need a helping hand working through them.
As ever, this guide is intended for those who get really stuck. We recommend you stick with it and try to figure it out on your own to get maximum satisfaction from the game. But if you just can't do it, read (and watch) on.
Appendix 1 - The Chasm
Appendix 2 - The Serpent Lake
Appendix 3 - The Thief
Appendix 4 - Halcyon Court
Appendix 5 - The Lost Falls
Appendix 6 - The Citadel of Deceit
Appendix 7 - The Oubliette
Appendix 8 - Nocturne

The Last Door: Collectors Edition available on Android

 The creepy retro point-and-click adventure The Last Door, is now available on the Android in a special ‘Collectors Edition’.  This special edition come with four episodes, and it features new scenes, puzzles, enhanced graphics, unlockable bonuses and with remastered sound too.
The Last Door follows the story of Jeremiah Devitt, who receives a letter from an old school mate named Anthony Beechworth, and the letter contains a hidden, cryptic message. Jeremiah suspects that something has gone wrong with his old school mate, so he travels to Victorian England, to an abandoned manor.
Features:
  • Award-winning point-and-click horror adventure set in Victorian England
  • - Features exclusive new locations, scenes, puzzles, stories, and more
  • - Upgrades include enhanced graphics and remastered sound
  • - Four critically-acclaimed scenarios, one limited-edition set
  • - Unlock new extras and bonus content
  • - Haunting, original musical score by Carlos Viola
  • - Inspired by the works of H.P. Lovecraft
If you are a fan of point and click games, then you may want to check out The Last Door. You can download The Last Door: Collectors Edition for free from the Google Play Store. But keep in mind additional episodes are available though IAP’s.
 
 
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Review: XCOM: Enemy Within

XCOM: Enemy Within is an expansion pack for XCOM: Enemy Unknown - not a sequel or a spin-off, despite arriving as a separate, full-price app.So it's still the same taut strategy game about fighting turn-based battles against aliens before returning to base to research new weapons, launch satellites, build labourites, and sort out the world's ET problem.
 XCOM: Enemy Within Android, thumbnail 1
And it has the same story, same missions, same mechanics, same alien enemies, and same cutscenes we described in our 2013 review. There's just more of it, and more to it.
Meld down
Take Meld for example - a new resource that can be used to give your soldiers cybernetic implants like super pupils that improve your aim, chameleon-like skin that renders you invisible, and bionic legs that let you leap onto rooftops.
You can also use it to craft mechanised exosuits called MECs, which turn soldiers into walking tanks that can't take cover (but can provide it), and can fire flamethrowers and rail guns.
These new powers are introduced almost immediately and change battles radically. Plus, the way you uncover this stuff completely alters the way XCOM is typically played.
Illegal alien
As these precious few Meld canisters self destruct after a few turns, you must rush into battle to collect them in time. This forces you to mix up the old play style of slowly creeping from cover to cover, hammering on overwatch and clearing out buildings room by room.
You need to dash, use the assault class's run and gun ability, and throw caution to the wind. It's risky, but more fun and a nice change of pace compared to vanilla XCOM.
Enemy Within also adds new enemies. There's an invisible squid-like nightmare called the Seeker which slowly strangles a soldier to death unless someone else shoots it off, and human combatants who bring significantly different mission types to the campaign.
Aside from that, there are lots of little changes, including more maps for random battles and the asynchronous multiplayer, a second item slot for each soldier, and medals that give even more stat boosts to your favourite soldiers before they're cruelly snatched away by the jaws of permadeath.
Port forward
This iOS port is pretty similar to the last one, with the same low-resolution textures and flat lighting, despite interim advances in Android tech and iOS 8's Metal framework.
Then again, that only affects the rare up-close scenes and the game still looks quite stunning in the standard isometric view (flickering shadows not withstanding).
The controls seem better so it's easier to spin or zoom the camera on command, and while entering buildings or scampering up to a higher elevation is still a little fiddly it's less of a hassle.
This expansion annoyingly adds a new problem where sounds sometime come out super loud from one ear of your stereo headphones in an annoying, unnatural fashion - hopefully just a bug that's fixed in a patch.
Upgrade path
Enemy Within certainly makes XCOM feel fresh and exciting again, and the new additions will appeal to diehard fans of the original who want something different for their next ironman run
But as it's delivered as a separate app, rather than an in-app purchase for the original game, it's tricky to recommend to fans of the original game unless you absolutely adored it and crave more innovation, variety, and depth to the career. In which case, fill your boots.
But if you've never played an XCOM game before? This is an ideal entry point - it might be a little less accessible (and you can't turn off the complex new features like in F

Monday

Robot Unicorn Attack: Tips and Tricks

Robot Unicorn Attack 2 had been on the Google Play Store for quite some time now, and believe it or not I still play this game, not only is it easy to play, the game just looks absolutely beautiful. But while playing this game I have come across some tips and tricks that I would like to share, so please  read on
  1. Take the High Road-  from the time you first start to trot, go for the high road or do what you can to get on the highest boulder, not only does it look beautiful from the top, but you can collect a lot of unicorn tears there too.
  2. Dash, carefully- using the dash is a good way to clear obstacles and to help you reach those hard to reach places when your jump is short. But try not to use the dash randomly, because chances are you will end up crashing into a boulder.
  3. Spend Wisely - purchasing boosts will improve you overall performance, but keep in mind making purchases on boosts are expensive. Now you do have the option to make IAP’s but you can still enjoy playing the game without spending read money. But if you really want to spend some real money it is best to spend it on the songs as they are $0.99 each
  4. Hard Work pays off – there are other worlds to purchase, but if you are patient enough and work hard enough you make it to rank 15, then Ice World will be all yours, but if you are tempted you will have to spend a lot of unicorn tears (which is A LOT of money)
  5. Ask for help via Social Networks - if you are running low on unicorn tears, log on to your Facebook and/or Twitter account and ask for help, you will get free unicorn tears by posting your achievements.

Burly Men At Sea coming to iOS and Android in 2015

urly Men At Sea may give the initial impression of being rugged and tough, but it's far from.
Its colours are light and friendly, its graphics are curvy, and it's actually quite cute-looking.
It has to be, as this is the signature style of husband-and-wife team Brain&Brain. That's the team who previously gave us charming adventure gameDoggins.
This time around the dreams and space antics of Doggins have been dropped in favour of "a folktale about a trio of large bearded fellows on a fantastical adventure at sea."
Burly Men At Sea
You'll be playing as a storyteller and wayfinder for the Brothers Beard, pushing events forward with the fruits of your curiousity.
Burly Men At Sea will be coming to iOS, Android, and PC in 2015.
Let's hope that it contains the same wondrous feel of Doggins, but perhaps lasts a little longer. Our main criticism of Doggins in our review was that it was short, you see.
You can keep an eye on Burly Men At Sea's development on its website and blog.

Zombie Catchers iPhone Review

Zombie games share a nearly universal concept: the living dead now inhabit the earth, so you must run away and kill them before they kill you. Zombie Catchers puts a new spin on zombies by having you chase and hunt them for a change, which is an interesting premise, but does the game deliver?


The Good

So what happens when an alien and a robot team up? They go catch zombies and make them into delicious food, of course! In Zombie Catchers, you've started a new business that's becoming quite popular and you need to go and get more and more zombies to turn them into drinks to feed to your hungry customers. The concept is very unique and the gameplay is very addicting. You go into the swamps and lure the zombies out by placing brains on the ground. Once the zombies come out of the swamps you need to rely on your harpoon gun, nets, tranquilizers, and more to try to catch the zombies. You need to be fast though because unlike most zombies, they will run away from you as fast as they can. There are many different kinds of zombies that will unlock as you level up in the game and different zombies make different kinds of food and drinks. Every time you catch a certain amount of zombies you put them into the zombie mashers to make the food. Everything in the game can be upgraded; your weapons, the zombie mashers, and your character can all be modified to help make the game easier and give you an edge and more money. They can be upgraded and purchased using the money you get from selling the food.

The Bad

Zombie Catchers forces you to wait constantly, which is frustrating beyond belief. After each zombie hunt, you have to wait for your zombie tracker to find more zombies, unless you use plutonium to speed up the process or watch a video. You need to wait, set times for each of your tasty treats to be made so you can receive your gold. There is also the wait times for your secondary weapons to reload. All the waiting that you have to do really cuts into your playtime and hampers the experience. Plutonium is fairly easy to come by because you receive a bar after capturing a certain amount of zombies, but it runs out pretty fast because of all the times you need to use it. Plutonium as well as gold can also be bought using real world money if you are desperate.

The Verdict

Zombie Catchers is a fun and unique title. It's very creative in its approach to the genre, and it's a blast to play. The amount of waiting you have to do to play gets really annoying and the game constantly makes you take breaks because of the wait times.
Download Zombie Catchers for iPhone and iPad.

Metal Skies iPhone Review

The term "dogfight" describes in-air combat between two fighter planes. The X-Wing and Tie Fighter battles in Star Wars helped popularize dogfights, but it was during World War II that the in-air skirmishes became prevalent. Take to the skies and become the king of the air with Metal Skies, where dogfighting is especially prevalent.


The Good

Metal Skies takes you back to the time of World War II, where you're a fighter pilot that has been recruited to be apart of Tiger Squad and your mission is to take out the evil Shadow Jaegers. The game is a dogfight simulator and you are outfitted with guns and missiles to take out the enemy. You can upgrade and customize your plane with coins that you get from defeating enemy planes. There are a lot of customization options so you can make your plane how you'd like it. There are two modes of play. There is a campaign mode and a multiplayer mode. The campaign has a lot of missions and tells the story of your characters rise through Tiger Squad. The multiplayer mode allows you to battle against other players in versus dogfights.

The Bad

Metal Skies use an energy system that has to reload after a certain number of plays. It takes a few minutes to reload all of your stamina, unless you are willing to pay for it. This is a cheap way to space out the game, but the game still gets fairly repetitive pretty fast. The dodging mechanism is fairly random and it doesn't take much skill to hold your finger on the screen to shoot.

The Verdict

Metal Skies is a fun shooter that simulates aerial dogfights. The game has a good concept, but doesn't offer enough to keep it from being repetitive after a short while.
Download Metal Skies on iPhone and iPad.

Sunday

The Journey of Alvin for iOS and Android

The Journey of Alvin is so pleasant that I had to share it despite it not being usual Pocket Gamer fare.It's an interactive narrative journey based on true events, ones that supposedly influenced film director David Lynch (Mulholland Drive, Twin Peaks).
You follow Alvin on his old mower, which he uses to travel 400 miles to go see his brother. Everything you see and do is based upon what Alvin comes across on this journey.
Interaction is very light, and the studio behind it have said that its intended more as an interactive move than a game. So don't expect any great challenge here.
Instead, your interactions are more playful. You pull down a wire that birds are sat on to fling them in the air. You paint a rainbow and parts of the landscape. You also shake your tablet or phone to cause leaves to fall from trees.
We could get into the "what is a game?" spiel here, but fellow PG newser Harry has already done that with an opinion piece on A Sailor's Dream.
And, actually, The Journey of Alvin bears some similarities with A Sailor's Dream. They're both narrative-driven interactive journeys, at least.
Anyway, I'd suggest taking a look at The Journey of Alvin if you want to give a child something to have fun with. You may just as likely enjoy its relaxing tone as an adult.
You can purchase it for £1.99 / $2.99 on the App Store, Google Play , and Amazon App Store .