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Wednesday

100 Pics O is for Android Answers Level 1-20 (1/5)

Welcome to the 100 Pics O is for answers! Hopefully, you’ll get the help you need to finish all the levels in the game!

After hours of looking through the thousands of quiz games, I think I finally have found the game I have been looking for. 100 PICS Quiz – 10,000 Quizzes literally has 10.000 quizzes! I mean, that is a lot, to be honest. So I decided to write the answers for the quiz “100 Pics O is for” because I had never played a game like this one. Hope you enjoy and find this helpful!


100 Pics O is for Answers Level 1-20:

Level 1: Owl
Level 2: Oak
Level 3: One
Level 4: Okay
Level5: Ocean
Level 6: Onions
Level 7: Ouch
Level 8: Office
Level 9: Obama
Level 10: Oar
Level 11: Old
Level 12: Oil
Level 13: Open
Level 14: OJ
Level 15: Olympics
Level 16: Olives
Level 17: Oats
Level 18: Otter
Level 19: Oven
Level 20: Orb
Hope you enjoyed this walkthrough, remember to check back to our site for more guides, news and reviews!

Escape Quest – Android Review

 Escape Quest looks and feels like a typical escape room game. If you are a fan of the genre, this game might be of interest to you; otherwise, look away. Escape room games are often best suited to be played casually while waiting for a train or during a bathroom break. Who needs Clash of Clans when you can play a game like this and exercise your brains at the same time?
I know, cynics will probably shout at me, “I use my brain enough during work, I don’t want or need to exercise it at other times too”, or the popular, “Too much brain exercise gives me a major headache/migraine”. But hey, I’m sure there are times when you feel so bored and tedious tapping away at building timers or mindlessly decorating your farm, that you need a fresh challenge to boost your brain before an exam or an important meeting. Well, Escape Quest fills that role to a certain extent, but ultimately fails at creating an enjoyable experience at later levels.
Just like any other escape room game, your main goal is to find the key or code to the door to escape the room. This premise is made more complex by adding layers and layers of puzzles on top of the solution. Finding a key will lead to another key that will lead to a puzzle that will lead to a secret code that you have to use in a secret box to get another key to open the door. Yes, just when you think that you have obtained the key to the door, it turns out to be just the key to a drawer.

I guess that is also the main reason why people play these games. The sense of achievement in getting through a difficult level outweighs the frustration of getting there. At least, that is the balancing act that each puzzle game has to get right in order to not piss their players off. Escape Quest juggles this balance well in the beginning but veers more towards frustrating and borderline impossible towards the later levels. These levels require an impossible amount of nonsensical foresight and relentless tapping around to figure out what to do. For example, who would have thought that there would be a screwdriver inside a cake?? That’s just ridiculous!
There isn’t much else to say about the game. It sports real life images of rooms and the interface isn’t obstructive or crowded. The controls are simply tapping to interact with objects. One thing I didn’t like is that it only has 15 levels. That is just sad. More levels might be added later on but at the moment, it’s just too little and too short for my taste.
Go ahead, give it a try. It’s free anyway.

Review: Necklace of Skulls

There are a lot of game / story hybrids popping up on digital marketplaces these days, and that's not at all objectionable.Necklace of Skulls from Cubus Games is another hybrid. This mystical Mayan adventure seeks to nestle itself somewhere between the word-heavy Choice of Games books and the dice-driven Fighting Fantasy titles.
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It's definitely an enjoyable and intriguing read - the wonderful illustrations help (we never outgrow picture books) - though getting to the end of the journey alive depends more on luck than anything.
Brother in trouble
You play though Necklace of Skulls as a member of Mayan nobility. Your twin brother has gone missing, and his disappearance is seemingly related to terrifying reports of the undead attacking villagers.
The wizard known as Necklace of Skulls is intent on terrorizing the living, and you need to do something about it.
The class you choose has an impact on how you play. If you decide to be a wayfarer, you can carry more items. If you choose to be a huntress, your experience with wilderness survival will surely come in handy when you find yourself up against hostile florae and faunae.
As you "travel" through Necklace of Skulls, you can expect to come up against problematic terrain and monsters. The items you gather and carry with you can come in extremely handy, though limited pack space means you need to think hard about what accompanies you.
Facing off against hazards without the proper item in-hand usually means sustaining damage, which drains your hit points.
Battles are another drain on your vitality. Each fight works like a game of Rock, Paper, Scissors. A store of stamina allows you to attack.
Choosing to rest restores stamina but leaves you open to enemy attack. Defending yourself lessens damage from the enemy, and restores a bit of stamina.
No dice
There's no dice involved in Necklace of Skulls' battle system, but going into a fight feels like a toss of the bones regardless. With no way to heal yourself during battle (restorative items can only be used during the journey), enemies with a lot of hit points will whittle you down in no time unless you get lucky.
Thankfully, dying sends you back to the last checkpoint, so you can attempt a different story path and hopefully suffer less damage before being forced to fight.
This works well in most chapters, but the final chapter is quite long, and working through it over and over to have another shot at the final battle is pretty tedious.
Also, the items you grab occasionally don't register in your inventory. Though I was told I possessed the skull of my brother, Evening Star, I didn't have the option to select it during the relevant story point.
Pretty necklace
A single session of Necklace of Skulls doesn't last beyond an hour or two (depending on how quickly you read, and how often you're sent back to checkpoints), but that's okay.
What we have here is a bit more like the bite-sized adventures you'd find in a Choose Your Own Adventure book - and given the recent passing of series founder RA Montgomery, now's not a bad time to reminisce.
There are some frustrating mechanics to deal with, but overall Necklace of Skulls is a fine package.

Five Nights at Freddy's 2 Review

Remember those old FMV adventure games of the '90's? Five Nights at Freddy's 2 is a great homage to the stylings of Night Trap, The 7th Guest, and other classics. However, unlike those old games, Five Nights is actually quite scary and quite challenging.

The Good

There's a lot to love here. Building on the gameplay of the first game, players will have to spend the night protecting a Pizzeria. The real threat is from the absolutely creepy animatronics who will try their best to kill you. This game has a ton of atmosphere and I really enjoyed the originality that is so lacking from many mobile games.

The Bad

While the game is very playable on a phone screen, the ambiance and character design can go a bit unnoticed on the smaller screen. Additionally, the smaller screen can lead to mis-pressing buttons or obstructing the screen with your fingers, which can be absolutely devastating in a game that requires precisions and attention to detail.

The Verdict

Five Nights at Freddy's 2 is a unique, fun, horrific game and is one of the standouts as far as iOS games go. However, while the controls and visuals are good on mobile, players, especially on smaller screen devices, may struggle with seeing the details that those on iPad or Mac/PC can making the game harder than it has to be. It's still a ton of fun and a definite must have for fans of horror.

Tuesday

Review: Super Bunny World

Ah, another retro platform game. And what's that? Blocks floating in the air that dispense coins when you headbutt them from beneath? This seems somewhat familiar…All of which makes Super Bunny World something of a pleasant surprise once you get into it.
Yes, there's a strong sense of 8 and 16-bit homage here, to the point of being a subtle rip-off of the first-party titles that populated your childhood, but in the end, it's all quite forgivable.
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Super Mario Bunny
That's what the game might as well have been called, at least in terms of appearance.

Super Bunny World is found somewhere between the graphical styles of Super Mario Bros. and Sonic The Hedgehog, with a stronger lean toward Mario given the bunny's slight inertia when running back and forth.
While it might look like someone's ripped the graphics from the Nintendo classic, the gameplay has a twist that brings it right up to date.
Your objective is still to collect coins, which are either extracted from blocks or picked up while traversing the levels. Simple and classic, in that respect. The difference is the way the game applies pressure.
There are cute enemies to jump on, but the major difference is that the screen scrolls automatically, and continuously.
Should it catch up with your eponymous bunny, it simply shoves you along with it. Hit a wall, get pushed off an edge, or become trapped in any other way, and it's game over.
One life to live

IAPs explained
Although there aren't actually any IAPs, the game is fully ad supported so you can expect to see the occasional full-screen interruption between rounds. They're not too frequent, however, and feel like a fair swap for a good game.
Super Bunny World's ever-moving screen brings it in line with the popular infinite runner gameplay we're seeing so much of lately, and it works beautifully.
One life lost, and it’s right back to the beginning, but you can keep going and keep collecting coins for as long as that single life lasts.
Keeping the game fresh with every (regular) restart are procedurally generated levels, which really save the day in Super Bunny World.
If you were riding the same platforms each time it'd soon outstay its welcome, but when every go is unique the game really comes to life.
Indeed, it's unusual to see an infinite runner that demands you achieve other goals besides running as quickly as possible in one direction.
Darting back and forth to grab up the coins, jumping on an enemy, or destroying blocks - all while under the threat of an ever-scrolling screen - adds a lot to Super Bunny World's value.
At first glance we were prepared to dismiss this as a blatant and unadventurous retro clone, but a few minutes is all it takes to dismiss that notion and begin enjoying the game on its own merits.
If this had been released for the SNES back in 1994, it would have been an instant classic. But Super Bunny World still has a lot to offer the retro smartphone gamer, and delivers a few cute surprises along the way.

NinJump Dash out on iOS and Android

If you thought that NinJump Rooftops could have done with more competition then NinJump Dash might appeal to you.It is, essentially, NinJump Rooftops with a focus on multiplayer races against real people - your Facebook friends and randoms.
Each race is comprised of four competitors, or I should say, four ninjas. The action is in real-time, so the outcome of each race will depend on your focus and reactions.
Aside from jumping over obstacles, you can pick up power-ups to chuck throwing stars, shoot rockets, and zap portals to overtake your opponents.
NinJump Dash
Taunting is a vital part of showing off and causing the competition to make mistakes out of anger, too.
To distinguish yourself online, you can outfit your ninja in a variety of costumes, including a pirate's garb, a chicken suit, and robot gear.
Wanna try it out? Grab some friends and download NinJump Dash for free on the App Store  or Google Play .

Twisty Planets onto Google Play Store

Mobile developer Crescent Moon Games has been on a roll, and its just Tuesday. Well if you missed yesterdays news, there was a new Mobile Humble Bundle that became available from Crescent Moon Games. But today the company has just released their latest project a challenging 3D puzzle game that will test your problem solving abilities.
Twisty Planets was developed by the team of FirstSight Games and Crescent Moon games to produce this latest puzzler. The game may remind people of the 1982 2D arcade game, Qbert. In Twisty Planet, the player will take on the role of Qub, and you must help Qub escape from Twisty Planets.
 
“Welcome to Twisty Planets – a 3D Puzzle Game unlike any other. Help little fella Qub escape the twisty planets, find stars to open portals and escape! Navigate springboards, moving platforms, teleports and re-configurable planets to find the way out of the 3D planets. Watch out for the edges and don’t fal off! Can you find a way off the planets and into the next galaxy?” - Crescent Moon Games
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Features:
  • Awesome 3D graphics & game experience
  • 100 mind twisting levels
  • 5 different galaxies to explore
  • Unique 3D puzzle gameplay
  • Intuitive touch controls
  • Achievements, leaderboards, rewards and more
  • Hidden objects, rewards and Easter eggs
Twisty Planets is free to download from the Google Play Store, the game does offer other galaxies that you can purchase for $0.99 each or all together for $1.49, there are also 24 achievements to unlock and a leaderboard as well. And for your viewing pleasure you can view the Teaser Trailer here.

Review: Rob-O-Tap

There's not much you can really do to vary the endless runner genre.You can lob in all the collectible trinkets you want, add an RPG-like levelling system, make it 3D, and place the action in a brand new setting. It doesn't matter - you're still tapping to make a character jump over obstacles.
Rob-O-Tap attempts to invert the core control system entirely, but even then it doesn't feel particularly fresh.
 Rob-O-Tap Android, thumbnail 1
Wires crossed
Rather than tapping to make your flying robot jump (or float) over obstacles, Rob-O-Tap has you tapping to move the obstacles out of the way of your flying robot.
Our cute automaton flies along a fixed path, but various barriers - both physical and electrical - stand in its way.
Every time you tap the screen, the objects on screen switch to their alternate state, which will either allow the robot through or else place it in direct danger.
It's the speed at which you have to handle these switches, as well as their erratic sequencing and your character's distractingly shifting flight path that provide the challenge here.
Tapped out
The trouble is, as we mentioned at the outset, this switch in approach doesn't really make Rob-O-Tap feel significantly fresher than the last generic endless runner you played.
In fact, without direct control over your character, it's arguable that it feels slightly less tactile and less involving than the last endless runner you played.
Credit should go to the developer for Rob-O-Tap's attractive, chunky 3D visuals, and for at least attempting something new in this oversaturated genre.
But really, if switching the core control system around isn't enough to reinvigorate our appreciation for the endless runner - and it isn't - we're not sure that anything will. Hopefully some plucky developer can prove us wrong.

Monday

Tap-To-Play Games That Addict You

There's something to be said about games that ask you continually tapor click on the same thing in order to play. They're undeniablyaddictive, but you have to admit they're also extremely fun. FromCookie Clicker to Bitcoin Billionaire, they're varied too, even if youdon't actually have to do much of anything when you play them. Checkout these one-click greats for some fast fun the next time you findyourself hankering for some simple excitement.

Bitcoin Billionaire

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Recently we reviewed Bitcoin Billionaire and sang its praises as anexcellent amalgam of simple gameplay and addictive elements. Yousimply sit and mine Bitcoin, although of course you can't use it inthe real world. That doesn't stop you from very quickly amassing afortune as you tap your way into the high life. Its throwback pixelgraphics and retro aesthetic are a big draw, especially for playerswho grew up in that era, and given its topical nature (who hasn'ttried mining Bitcoin this year and last?) it's becoming a real hit onthe App Store. It may be silly and more than a little bitone-dimensional, but once you get started it's almost guaranteed thatyou'll be unable to help yourself. Just one more click!

Cookie Clicker

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Though there technically wasn't a mobile version of the game that tookthe internet by storm, it worked surprisingly well on any smartphonewith a web browser. But then the mobile gods smiled upon us andprovided us with an app that could keep the clicking party going...onthe go! Your goal? Keep clicking on an image of a cookie until thecows come home. You'll laugh. You'll cry. You'll wonder why you'vespent so much time clicking on a picture of a sugary treat. But don'tworry. You can earn power-ups and other goodies as you make your waythrough, and that alone is a good reason to keep playing. You reallyjust need to forget the fact that you're incessantly clicking on abaked good. Let go of the stigma. Only then is when you'll trulyprogress. Don't be ashamed, we've wasted an unruly amount of time aswell.

Virtual Stapler

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Excuse me, I believe you have my stapler? Well, excuse us. We believeyou have our attention! This inane app allows you to experience thethrill of limitless staplers, and boy does it deliver! Just listen tothose authentic sound effects! Earn new staplers and treat yourselfwith an upgrade! Then go to VirtualStapler.com and see how many timesyou've pretended you were stapling things. Because if you're anythinglike loads of other people on the internet, it's probably going to bean astronomical amount. Milton would be proud. He's got to havesomething, doesn't he? It's not like he had his own office anymore.

Obslashin’ now on the Google Play Store

Originally released as a soft launch a while back, the game Obslashin’ has been released internationally onto the Google Play Store.If you enjoying playing Binding of Isaac, then you will be happy to know that Obslashin’ has almost the same gameplay style, the top-down view, and the style of dungeons and dragons. Player will also get to upgrade their character as well. Obslashin’ features players plenty of enemies and bosses for you to go against. The game also offers different spells and items to help you go far into your journey.
 
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Features:
  •  Compulsive Combat - Fast, fresh, and incredibly satisfying. Watch the kill-count mount as you tear through millions of mobs.
  • • Endless Gameplay - Every level promises more danger…and better rewards. See how deep you can go and how much you can discover!
  • • Boss Battles - Prepare your hero for some truly harrowing, old-school boss-battles, each with their own deadly special abilities.
  • • Spells & Items - You don’t have to rely on your sword, alone. Blast away enemies with bombs, or use any number of awesome spells to sway the battle in your favor.
  • • Upgrades - Level-up your hero and use your horde of gold to deck out your arsenal!
  • • Achievements - Coming Soon!
Obslashin’ is available now at the Google Play Store for free. The game does have optional IAP’s if you wish to take advantage of them. You can check out the game’s trailer here.